The company’s core insight is simple: most people will never open Unity or Unreal Engine, but nearly everyone knows how to ...
Alongside the platform, the company is unveiling LinearGame Studio, its first-party game division. The studio is developing a ...
LinearGame’s core premise is that while most people may never use Unity or Unreal Engine, nearly everyone can record and edit ...
You can prompt an AI model with a line of text, and it will generate most of the code needed to build an app, tool or website ...